Abstract
Real-time procedural texturing is becoming more and more important as the need of large variety of contents increases. We propose a new technique that exploits the properties of a 4-dimensional algebraic field for efficiently computing on GPU a procedural texture with fractal properties. The produced pattern are shown to be well suitable in many applications, especially when used as building blocks for complex materials.
Publication
ACM SIGGRAPH 2022 Posters

Postdoctoral Researcher, University of Milano-Bicocca
Postdoctoral researcher @ Sapienza, University of Rome | former PhD visiting @ KAUST, King Abdullah University of Science and Technology

Postdoctoral Researcher, University of Milano-Bicocca
Ph.D. student @ Sapienza, University of Rome

Associate Professor, University of Milano-Bicocca
Associate Professor at the University of Milano-Bicocca