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A Game-Theoretic Approach to Robust Selection of Multi-View Point Correspondence
In this paper we introduce a robust matching technique that allows very accurate selection of corresponding feature points from …
Emanuele Rodolà
,
Andrea Albarelli
,
Andrea Torsello
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Robust figure extraction on textured background: a game-theoretic approach
Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model …
Andrea Albarelli
,
Emanuele Rodolà
,
Alberto Cavallarin
,
Andrea Torsello
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A game-theoretic approach to fine surface registration without initial motion estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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Robust game-theoretic inlier selection for bundle adjustment
Bundle Adjustment is a widely adopted self-calibration technique that allows to estimate scene structure and camera parameters at once. …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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Best Student Paper Award
Fast 3D surface reconstruction by unambiguous compound phase coding
Phase shift methods have proven to be very robust and accurate for photometric 3D reconstruction. One problem of these approaches is …
Andrea Albarelli
,
Emanuele Rodolà
,
Samuel Rota Bulo
,
Andrea Torsello
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