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Rune-tag: A high accuracy fiducial marker with strong occlusion resilience
Over the last decades fiducial markers have provided widely adopted tools to add reliable model-based features into an otherwise …
Filippo Bergamasco
,
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes
During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this …
Andrea Albarelli
,
Emanuele Rodolà
,
Filippo Bergamasco
,
Andrea Torsello
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URL
Sampling relevant points for surface registration
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process …
Andrea Torsello
,
Emanuele Rodolà
,
Andrea Albarelli
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Loosely distinctive features for robust surface alignment
Many successful feature detectors and descriptors exist for 2D intensity images. However, obtaining the same effectiveness in the …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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URL
Robust camera calibration using inaccurate targets
Accurate intrinsic camera calibration is essential to any computer vision task that involves image based measurements. Given its …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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A game-theoretic approach to the enforcement of global consistency in multi-view feature matching
In this paper we introduce a robust matching technique that allows to operate a very accurate selection of corresponding feature points …
Emanuele Rodolà
,
Andrea Albarelli
,
Andrea Torsello
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A Game-Theoretic Approach to Robust Selection of Multi-View Point Correspondence
In this paper we introduce a robust matching technique that allows very accurate selection of corresponding feature points from …
Emanuele Rodolà
,
Andrea Albarelli
,
Andrea Torsello
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PDF
Robust figure extraction on textured background: a game-theoretic approach
Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model …
Andrea Albarelli
,
Emanuele Rodolà
,
Alberto Cavallarin
,
Andrea Torsello
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URL
A game-theoretic approach to fine surface registration without initial motion estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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PDF
Robust game-theoretic inlier selection for bundle adjustment
Bundle Adjustment is a widely adopted self-calibration technique that allows to estimate scene structure and camera parameters at once. …
Andrea Albarelli
,
Emanuele Rodolà
,
Andrea Torsello
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Best Student Paper Award
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